Archive for the ‘Uncategorized’ Category

Mmmm gifs

ouranios:

The Walking Dead – Opening Credits

Giftastic!

strangewood:

Shaun of the Dead // dir. Edgar Wright

Not seen these pics before, they’re pretty good!

Reminded me of a certain blog

Call of Duty Nazi Zombz

Nice article on the topic of where Zombies come from. Contributions from Chet Faliszek of Left 4 Dead fame as well as some geezer who made Call of Duty: World at War (which had an awesome Nazi Zombie mini game). Enjoy!

Look This

Ok we know this is a bit daft but do play along… else we’ll nom you!

Jacques d’Azur, the mysterious king of Cannes, is missing, presumed (un)dead. The search is on to find his heir, who will fill in for him at the 2010 Cannes Film Festival while he’s noming his way through all those braaaains?

In case you haven’t the foggiest what we’re on about, handsome re-animated fellow that was included in our Top 5 Classic Film Stars Re-Animated has now been declared dead by the French government and his last will and testament bequeaths his lavish weekend at the Cannes Film Festival to a illegibly smudged name. An extensive search is under way to find the rightful heir to take Jacques’ place at this year’s Festival.

Personally we’re hoping that the re-animated corpse of Jacques will come back from whichever Island he crash landed on, having trudged his way through the bottom of the sea ala Land of the Dead, battling sharks along the way ala Zombi 2, to rock up on the red carpet dripping wet with bits of bloated flesh falling from his bedraggled but yet still handsome face. That would upstage all the wannabe Cannes film starlets!

A few questions still remain; if zombies are technically dead do you still start dishing up the inheritance if the testator is walking about gnawing on human flesh? Who is Jacques heir? How many times can you say ‘bequeath’ before it looses it’s meaning? Well we don’t know all the answers but what we do know is that you could claim Jacques’ inheritance if you take part in this competition run by Stella 4%.

Good luck Zom and all!












Bequeath bequeath bequeath bequeath bequeath bequeath bequeath bequeath bequeath bequeath… yep that’s lost it’s meaning now.

Sponsored by Stella 4% – thanks for the beer money guys!

…makes me feel like a zombie

Right, so we’re all in this building. Zombies surronding it entirely. The Sayid looking guy turns to me and tells me to grab the sniper and clear a path to the bunker. I run over to the sniper rifle, and head towards the window. Suddenly we hear a door burst open downstairs and zombies start flooding in, heading towards the stairs. Sayid shouts at me to take them out with the AK47. So I head over to the stairs and mow them down. Once they were dealt with I headed back to the window…I take aim…BANG…But the sound wasn’t my gun…it came from downstairs. MORE zombies have have burst in, so i have to go deal with them again. This happens about 5 times, before we decide to just leave the house and risk it. For some reason, the house has a fire escape style stairwell like you’d find in an office block or something, complete with fire escape doors at the bottom. We burst out of them into an alley.

The alley is grotty and grimey. It felt New Yorky, with torn posters for gigs, and dumpsters and rubbish on the floors. We hid behind a stack of oil barrels at the mouth of the alley. We survey the area and see a clear line for us to run through to the bunker. Sayid makes a break for it and makes it. He is safe. No zombies noticed, it was all good. So next the girl charges across the field and safely arrives at the bunker without alerting the hoarde. It comes to my turn. I start running at the bunker, but as I get closer, my legs start to ache, and I can really feel this ache. It was a pain sort of inbetween muscle ache and legs having fallen asleep. It was horrible and it slows me down big time. As I approach the bunker, sort of a wall of zombies form around the entrance. I can’t get through so I double back. I sense that zombies are following me, hot in pursuit. I get very scared…I hate being chased As I get closer to the alley, my legs start to feel better again and by the time I am at the alley I am feeling fine. Also, the path to the bunker is clear, and the chasing zombies have stopped chasing. I try again. EXACTLY THE SAME THING HAPPENS. And that’s it, for the rest of the dream I am running back and forth between the alley and the bunker, and each time I can feel this pain in my legs, it was horrible, and each time, zombies gather around the entrance, and each time I am chased by zombies, and each time I get back to the alley and all is fine again…HORRIBLE!

I thought I’d write about the most terrifying horrible nightmare I ever did have. It was about zombies, and usually that means AWESOME, but thos one was not. It was horrible. For one, the world was not nicely graded…the colours were all browns and dark greens and greys. Usually in zombie dreams, my mind grades the dream to be more in line with Planet Terror, or Return Of The Living Dead, both of which are colourful and exciting. This world was drab. It felt like I was in a war movie, a sad war movie.

So the narrative started in this house. There were 3 of us. Me looking like I look, a guy who looked like Sayid from lost or Abby from Planet Terror (I choose to make reference to Sayid first over Abby because he acts more like Sayid, sensible, survival focused etc,) and a non descript girl…I can only remember she had blonde hair. She played no real part in the rest of the dream. We were on the top level discussing how to get from the house to this safety bunker (it was already known in my mind that this bunker was the place to be, and I would never have to worry about zombies ever again.) Unfortunatly there was a square between us and the bunker, not a huge one, but big enough. It had a post apoc style broken playground to the right and this statue fountain thing to the left. The statue was overgrown with weeds that creeped up and round the neck of the sculpture, chocking away at the now lost culture that forged the monument. Clearly this world had been under the shroud of zombie domination for quite some time. The buildings around us also suggested this was more of a war/zombie scenario than a straight out zombie apoc. There buildings with chunks of walls missing, much like you would see in war films, complete with fires, rubble and the such. Taking in the horrifying scenary was, I am strangly sadened to say, not what had my attention. It was the hoard of zombies sprawled out across the square . Right between us and the bunker. It wasn’t like Dawn Of The Dead style loads and loads milling around the car park, but a guess would say there were at least enough to fill Brixton Academy. They were kind of spread evenly throughout the open space, making it impossible to plan a good route to the bunker. This stressed me out big time for some reason. The frustration of there being literally no clear path of progression whatsoever, and I think this may have been the theme of the dream…

The scene has been set…I don’t to ‘wall of text’ anyone, so I’ll write the next part later today.

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